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 motion trajectory


Track3R: Joint Point Map and Trajectory Prior for Spatiotemporal 3DUnderstanding

Neural Information Processing Systems

Understanding the 3D world from 2D monocular videos is a crucial ability for AI. Recently, to tackle this underdetermined task, end-to-end 3D geometry priors have been sought after, such as pre-trained point map models at scale. These models enable robust 3D understanding from casually taken videos, providing accurate object shapes disentangled from uncertain camera parameters. However, they still struggle when affected by object deformation and dynamics, failing to establish consistent correspondence over the frames. Furthermore, their architectures are typically limited to pairwise frame processing, which is insufficient for capturing complex motion dynamics over extended sequences. To address these limitations, we introduce Track3R, a novel framework that integrates a new architecture and task to jointly predict point map and motion trajectories across multiple frames from video input. Specifically, our key idea is modeling two disentangled trajectories for each point: one representing object motion and the other camera poses. This design not only can enable understanding of the 3D object dynamics, but also facilitates the learning of more robust priors for 3D shapes in dynamic scenes. In our experiments, Track3R demonstrates significant improvements in a joint point mapping and 3D motion estimation task for dynamic scenes, such as 25.8% improvements in the motion estimation, and 15.7% in the point mapping accuracy.


ReVideo: Remake a Video with Motion and Content Control

Neural Information Processing Systems

Despite significant advancements in video generation and editing using diffusion models, achieving accurate and localized video editing remains a substantial challenge. Additionally, most existing video editing methods primarily focus on altering visual content, with limited research dedicated to motion editing. In this paper, we present a novel attempt to Remake a Video (ReVideo) which stands out from existing methods by allowing precise video editing in specific areas through the specification of both content and motion. Content editing is facilitated by modifying the first frame, while the trajectory-based motion control offers an intuitive user interaction experience. ReVideo addresses a new task involving the coupling and training imbalance between content and motion control. To tackle this, we develop a three-stage training strategy that progressively decouples these two aspects from coarse to fine. Furthermore, we propose a spatiotemporal adaptive fusion module to integrate content and motion control across various sampling steps and spatial locations. Extensive experiments demonstrate that our ReVideo has promising performance on several accurate video editing applications, i.e., (1) locally changing video content while keeping the motion constant, (2) keeping content unchanged and customizing new motion trajectories, (3) modifying both content and motion trajectories. Our method can also seamlessly extend these applications to multi-area editing without specific training, demonstrating its flexibility and robustness.





Let Me Show You: Learning by Retrieving from Egocentric Video for Robotic Manipulation

arXiv.org Artificial Intelligence

Robots operating in complex and uncertain environments face considerable challenges. Advanced robotic systems often rely on extensive datasets to learn manipulation tasks. In contrast, when humans are faced with unfamiliar tasks, such as assembling a chair, a common approach is to learn by watching video demonstrations. In this paper, we propose a novel method for learning robot policies by Retrieving-from-Video (RfV), using analogies from human demonstrations to address manipulation tasks. Our system constructs a video bank comprising recordings of humans performing diverse daily tasks. To enrich the knowledge from these videos, we extract mid-level information, such as object affordance masks and hand motion trajectories, which serve as additional inputs to enhance the robot model's learning and generalization capabilities. We further feature a dual-component system: a video retriever that taps into an external video bank to fetch task-relevant video based on task specification, and a policy generator that integrates this retrieved knowledge into the learning cycle. This approach enables robots to craft adaptive responses to various scenarios and generalize to tasks beyond those in the training data. Through rigorous testing in multiple simulated and real-world settings, our system demonstrates a marked improvement in performance over conventional robotic systems, showcasing a significant breakthrough in the field of robotics.


Light Future: Multimodal Action Frame Prediction via InstructPix2Pix

arXiv.org Artificial Intelligence

Predicting future motion trajectories is a critical capability across domains such as robotics, autonomous systems, and human activity forecasting, enabling safer and more intelligent decision-making. This paper proposes a novel, efficient, and lightweight approach for robot action prediction, offering significantly reduced computational cost and inference latency compared to conventional video prediction models. Importantly, it pioneers the adaptation of the InstructPix2Pix model for forecasting future visual frames in robotic tasks, extending its utility beyond static image editing. We implement a deep learning-based visual prediction framework that forecasts what a robot will observe 100 frames (10 seconds) into the future, given a current image and a textual instruction. We repurpose and fine-tune the InstructPix2Pix model to accept both visual and textual inputs, enabling multimodal future frame prediction. Experiments on the RoboTWin dataset (generated based on real-world scenarios) demonstrate that our method achieves superior SSIM and PSNR compared to state-of-the-art baselines in robot action prediction tasks. Unlike conventional video prediction models that require multiple input frames, heavy computation, and slow inference latency, our approach only needs a single image and a text prompt as input. This lightweight design enables faster inference, reduced GPU demands, and flexible multimodal control, particularly valuable for applications like robotics and sports motion trajectory analytics, where motion trajectory precision is prioritized over visual fidelity.